Programming Student currently studying at The Game Assembly in Stockholm, Sweden.
During my years at TGA, I've made games in all kinds of languages and using many different tools. I've learned that game creation can be thoroughly enjoyable regardless of your role, genre or experience, as long as you're working with other like-minded individuals.
A long history of playing action and strategy titles has fostered a great interest in Gameplay Design for me. To figure out what makes a mechanic in a game truly feel fun is satisfying. My second year at TGA also helped me find a greater appreciation for sound-design, and audio engineering.